THE RULES OF NEIGHBORHOOD POKER ACCORDING TO HOYLE®
This page intentionally left blank
THE RULES OF NEIGHBORHOOD PO...
66 downloads
656 Views
11MB Size
Report
This content was uploaded by our users and we assume good faith they have the permission to share this book. If you own the copyright to this book and it is wrongfully on our website, we offer a simple DMCA procedure to remove your content from our site. Start by pressing the button below!
Report copyright / DMCA form
THE RULES OF NEIGHBORHOOD POKER ACCORDING TO HOYLE®
This page intentionally left blank
THE RULES OF NEIGHBORHOOD POKER ACCORDING TO
HOYLE® STEWART WOLPIN
NEW CHAPTER PRESS I New York
Copyright © 199 0 by Stewart Wolpin All right s reserved. N o part of this book may be reproduced i n any form o r by any means, electronic or mechanical, including photocopying, without permission fro m th e publisher. All inquiries should be addressed to New Chapter Press Inc. , 381 Park Avenue South, Suite 1122, New York, New York 10016. First printin g Marc h 1990 Library of Congress Catalog Card Number : 89-91966 ISBN: 0-942257-19-7 Designer: Stanley S. Drate/Folio Graphics Co. Inc. Copy Editor: Brigid Mas t Front cover design: Michael Olson Manufactured i n the Unite d States of America Hoyle® is a registered trademark of Brown & Bigelow, Inc., St. Paul, Minnesota, and i s used i n this book with that company's permission and endorsement.
To my father, Sheldon —who should be a poker player — and to my mother, Edith, who is.
This page intentionally left blank
CONTENTS Acknowledgments / xi Preface / xv Introduction / xix SECTION1
POKER BASIC S 1
The Poker Primer
5
Two's Company, Ten' s A Crowd / 9
2
What You Play For
11
Ante U p / 1 3 Show U s Your Pairs / 1 5 Chipping I n / 1 7
3
Betting With Your Head (While All About You Are Losing Theirs) How to Bet / 2 4 Low Stakes Idiosyncrasie s / 2 6 Bringing I t All Back Home / 2 8
20
4 It's My Deck and I'll Deal What I Want
35
God With a Deck of Cards / 3 8 The Art of the Dea l / 4 0 Calling All Cards / 4 3
5 Talking Cards
47
6 Beer in the Fridge, Coat on the 7
Bed, Ass at the Table
50
Vinnie, Speed, Roy, Murray, Felix and Oscar
57
8 Emily Post Played Poker?
66
9 Cliches, Truisms, and Old Wives' Tales
72
10 Speaking in Poker Tongues
77
11 A Million Cockroaches Overnight
84
12 Man with the Ax, One-Eyed Jacks 13
and Deuces Wild
90
Share and Share Alike
93
Declare / 9 6 Being a Pi g / 9 9 Other Spli t Variations / 10 3 Splitsville / 10 4
SECTION I I
THE GAMES 14 Five-Card Stud Games
111
High/Low With a Buy , Lowboy, Bu y Your Card/Substitution, Wil d Kings, Do Ya, Push, Pas s the Tras h
15 Seven-Card Stud
172
Roll Your Own, Control , Th e Bitch , High Chicago, Blac k Mariah , Murder, Sevens Take All, Follow the Queen/Th e Lady, Low Hole, Baseball , N o Peek, Nigh t Baseball, Six-Car d Variations
16 Draw
222
Spit in the Ocean , High/Low , Five and Two
17
Community
241
Cincinnati, Criss Cross , Iro n Cross, Pyramid, The H (H-Bomb), Re d & Black, Bundles , Deat h Wheel, Texa s Hold 'E m
18 Guts Indian, Mont e Carlo, Two Plus One , Shoes, Ball s
283
19
Poker by the Numbers
301
Number Guts , Arithmetic, 7/27, Sette Mezzo
20 They Only Call It Poker
309
Ting-a-Ling, Pile Driver, Acey-Deucey , Bourre, 31 S E C T I O N II I
Glossary Index
325 347
ACKNOWLEDGMENTS
I wa s a prepubescen t growin g u p i n Lakewood , Ne w Jersey, whe n a frien d o f my brother name d Jua n Flore s first introduced m e t o poker . We' d gathe r u p th e gan g after a har d da y on th e sandlo t basebal l field and pla y five-card draw fo r pennies aroun d m y parents' kitche n table, using an old , grim y deck wit h folde d corner s an d missing cards drawn on Jokers . But Juan didn't play. He just dealt. He had learned his way around a dec k o f cards a t a n earl y age an d coul d make them do whatever h e wanted. H e was brilliant. He knew car d trick s tha t weren' t tricks—h e knew wher e your card was . H e was too slippery, too good. He could play with us, as long as he didn't deal in games in which he coul d wi n our pennies. So , he opted t o play permanent dealer, like Kar l Maide n in Th e Cincinnati Kid. Like Maiden , however, Juan was tempted . 1 came t o him wit h a shift y twelve-year-old' s idea : Yo u deal m e good cards , an d I'l l spli t th e winning s wit h you . Ho w could h e resist ? Vision s o f basebal l card s an d cand y bars dance d i n his head. On certain key hands, Jua n fed me cards . H e some how, unbelievably, knew exactly what I was holding, and he kne w exactly what cards I needed. I played my role to xi
xii
ACKNOWLEDGMENTS
the hilt, Mr. Innocen t on a run of luck, which got to be a pretty difficul t ac t afte r th e thir d straigh t Aces-ove r ful l house. Juan was amazing, but not too subtle. Eventually, o f course, we wer e foun d out . O r rather, we confessed onc e it got too obvious . Juan couldn't b e caught b y grown men, much less by little pitchers with big ears . The detail s ar e los t i n the blu r of acne, voic e changes, an d girls , bu t someho w I know that our crime was not considered heinous, just poor judgment, and we were forgiven—a s lon g a s w e spli t th e basebal l cards and th e candy. That was my first experience wit h poker, and without it this book would not have been written. I picked up th e game agai n whe n I becam e a sportswriter , and the n again when I moved t o Ne w York City , whic h i s wher e these acknowledgment s really begin. You can't pla y solitaire poker, and yo u can't write a book b y yourself, either . First, m y sincere thank s to th e group o f guy s wh o clim b th e thre e flight s u p t o m y apartment ever y othe r Thursda y night: John (Pyramid ) Day, wh o rea d th e origina l manuscrip t an d provide d some sharp-eye d corrections , Denni s (Bu y Your Car d Substitution) Sawicki , Allen (Wil d Kings ) Grady , Bil l (Seven-Card Stu d High/Low ) Kellogg , Bo b (Murder ) Cherry, Doug-Doug Elam, who always brings me a foun tain-prepared cherry Coke, and, until the middle of 1989, David Anthony , wh o ha s deserte d u s an d move d t o Albany; I don't think he knows how much we miss his cool appraisal and eas y humor. I table-tested a lo t of the eas y and civilize d game s i n thi s boo k o n thes e guys , wh o showed a lot of patience with me as I tried to remembe r all the rules. I'd also lik e to thank some o f the peopl e who mad e multiple gam e contributions : Denni s Paska y i n Cleveland, Gre g Wronsk i i n Bradle y Beach , Ne w Jersey,
ACKNOWLEDGMENTS
xiii
John Metzge r i n Rochester , Ne w York , an d Stev e Boot h and Georg e Kop p her e i n Ne w York City . I' d also lik e t o thank th e dozen s of players in games that I'v e sat i n on around th e country . My thank s t o som e non-poke r players : M y undying gratitude t o Howar d Blumenthal , whose constan t prod ding and confidenc e i n me kept me working toward thi s book, and t o Mr . Ugly, Glenn T. Kenny, m y long-sufferin g roommate, who i s stil l tryin g to figure out ho w t o pla y this sill y game. Finally, a big thanks t o the only female in this book— my publisher and edito r Wendy Reid Crisp—for an amaz ing editing job and fo r making sure that the best possible book got out there. She' s a wild Quee n i n the hole , an d she ha s m y eternal thanks . STEWART WOLPIN New York January 1990
This page intentionally left blank
PREFACE
When Mr . Baby asked me t o review his manuscript , I did so with great vigor. Since Mr . Baby an d I hav e bee n player s a t hi s bi weekly poke r gam e fro m th e git-go , 1 felt qualifie d t o incorporate m y professional experienc e (publishing ) with my personal interes t (poker) . I tried to see mysel f as one o f th e player s describe d i n Chapte r 7 , "Vinnie , Speed, Roy , Murray , Felix , and Oscar, " an d though t that I was mor e o f a composite of many than a n embodimen t of one. Onc e your game ha s become the institution our s has, doubtles s yo u wil l appreciat e Chapte r 7 al l th e more. The reason that I call the author Mr. Baby is a glimpse into the socia l peckin g orde r o f poker. Hi s real nam e i s Stewart, s o onc e I became familia r wit h him, I tried th e nicknames o f Stewball (wit h reference to th e Peter , Paul & Mar y tun e abou t a racehorse ) o r Ste w Baby . Unfailingly, whe n I would cal l hi m Ste w Baby , hi s pa t re sponse would b e "That' s Mr. Baby to you," especially i f I had jus t burne d hi m i n a spirite d hand . Fo r the las t few years, h e ha s pu t a "Mr. " in fron t o f my surname , an d now I always cal l hi m Mr . Baby. Over th e cours e o f the lif e o f a poke r game , certai n XV
xvi
PREFACE
nicknames wil l evolve . At our curren t game, we hav e a collection o f Mr . Baby , Bi g AI , Feli x (a s i n Th e Od d Couple), Cherry (as in bing), Doug-Doug, and Smokey, to name a few . There i s a greate r degre e o f camaraderi e involved wit h nickname s i n a poke r game , no t unlik e code names give n to members of a secret society . Certain ritual s enter th e game . I brought several o f the mor e exoti c games t o the attentio n of the table , my favorite o f whic h i s Pyramid . (Onc e yo u hav e playe d Pyramid a fe w times, i t will becom e apparen t tha t th e dealer ha s a hug e advantage i n structurin g th e flo w of the game , bu t regardles s o f the advantag e on e alway s must have winning cards.) Man y times when i t comes to my tur n t o deal , I don' t hav e t o announc e th e gam e because others d o i t for me. 'Are we travelin g to Egypt? " or "D o I see a sphin x in the room? " ar e commo n questions . An d I don' t eve n answer. I simply deal ou t fou r dow n cards and for m th e pyramid. I f I'm having a ba d night , I will ofte n poin t th e top o f the pyrami d toward me . I learne d th e gam e o f Pyrami d in th e Sout h fro m a pair o f identica l twin s who m w e use d t o cal l th e Sa moans. No , they weren't from Samoa , but they were dark complected an d resemble d a tag team fro m som e third rate wrestling show. They were also know n as th e entry (1 an d 1A , ge t it? ) and "Joh n an d Tom/To m an d John " because when they first walked into a room you couldn't tell on e fro m th e other , s o sayin g both thei r name s i n both order s assure d tha t you were greetin g the m properly. Ther e was a taci t rule at th e tabl e tha t they would never g o the sam e way in a spli t game , not take a car d that th e othe r needed . Thi s is not technically cheating, but i t is about a s clos e as you can com e withou t being guilty. Th e brother s deal t som e game s tha t ha d t o b e
PREFACE
xvii
played t o b e believed , bu t Pyrami d was on e o f their better contributions . Today i s Thursday , bu t i t i s a n "of f Thursday , n o poker tonight . One week fro m tonight , though , the gan g will assembl e o n th e Eas t Sid e o f Manhatta n a t 5:30 , beers in hand, an d Mr . Baby will answer the doorbell by throwing dow n th e ke y fro m th e thir d floor . I think tha t Stewart uses the key toss as a sobriety tes t to gauge how responsive th e players are that night. Then we will all sit down, commen t o n th e stat e o f th e Knicks , li e abou t how w e di d a t th e las t poke r gathering , and i f the firs t hook lands in front o f me, we'll travel to the Lan d of the Pharaohs . . . MR. DA Y New York January, 1990
This page intentionally left blank
INTRODUCTION
They play a funn y car d gam e i n La s Vegas. They call it poker. I played it there once. It didn't seem like poker t o me. For one thing , they always played the same game— seven-card stud . N o wild cards , n o dealer' s choice . Seven-card stud . Th e tabl e wa s ver y quie t an d al l th e players wer e ver y serious . I t wa s lik e 2001: A Space Odyssey—you coul d onl y hear players breathing, in between bets spaced lik e chess moves. "I bet a dollar." An hour later , " I call." Seven-card stud, followed b y sevencard stud , the n seven-car d stud—a d nauseam . I go t bored. You see, Rea l Poke r i s not supposed t o be quie t an d understated, it' s no t suppose d t o resembl e anythin g close t o chess , an d it' s rarely eve r straigh t seven-car d stud. Real Poker is Baseball—3s and 9 s are wild and a 4 gets you a n extr a card. Rea l Poke r i s Two-Card Guts , o r Spit i n the Ocean , o r Criss Cross, or Sevens Take All, or Five-Card Draw Jacks or Better to Open Trips to Win with One-Eyed Jacks Wild . Rea l Poke r i s as man y silly variations o n a poke r them e a s yo u ca n add , o r teaching everyone a new game that you just made up and having it named after you as i f you had discovered a new comet. xix
XX
INTRODUCTION
And mostly , Rea l Poke r i s when five of a kin d beats a royal flush , which could neve r happen i n Las Vegas. I tried to find a book on neighborhood poker , the way most American s pla y poker , t o improv e m y ow n fort nightly game. I visited th e Ne w York Publi c Library an d found abou t twenty-fiv e book s o n poker . They had title s like How t o Play Winning Poker, Poker: Playing t o Win, Poker Strategy and Winning Play, Winning Poker, Winning Methods of Bluffing and Betting in Poker, Winning Poker Systems—and s o on . I got bored. Real Poke r isn't abou t winning . Rea l Poke r is poker as practice d i n private homes an d apartment s i n neighborhoods acros s th e country . It's about havin g a goo d time. None of the books I'v e found o n poker is designed for you or me, member s of the millions of neighborhood poker games—or for those of you who have never played the game bu t want to learn. This book i s not about ho w to wi n a t poker ; thi s boo k i s abou t th e game s poke r players play, the wild and woolly variations that are dealt out a t neighborhoo d dealer' s choic e games . Th e ques tions thi s boo k answer s ar e no t "Ho w ca n yo u tel l if someone wh o ha s jus t be t $1,00 0 wit h a pai r o f 3 s showing is bluffing?" but 'Are Queens i n the hole wild in Follow th e Queen? " or , "In Night Baseball , do I have t o match th e po t i f I get a wil d 3? " And, most important, "Where's th e beer?" I've include d nearl y 200 differen t game s an d varia tions, the coun t dependin g o n your definition o f "variation." Ther e ar e severa l variation s o f Baseball , fo r example, bu t I'v e counted i t as on e gam e sinc e al l th e variations play similarly. But there are othe r games that, with minor variations, become whole new games . You ma y be familia r wit h some of these games, bu t not by the name I've used or with the exact rules I follow. That's okay . I make n o claim s o f paten t o r originality;
INTRODUCTION
xxi
there ar e fe w poker game s tha t ar e trul y original . Th e only importan t thin g i s tha t yo u recogniz e th e gam e when someon e calls it . But ther e i s mor e t o neighborhoo d poke r tha n games. Ther e i s th e ambience , th e atmospher e a t a neighborhood poke r game . This atmospher e is created by the players and ho w they react t o each other. They'r e friends having fun, n t strangers i n competition. Poker is a grou p of guys who get together once or twice a month to laugh , tal k sports , drin k beer , an d smok e big , ugly cigars and who lik e to sit around an d hav e a good tim e and mayb e pla y a littl e cards . It' s macho camaraderie , doing somethin g slightl y illegal , tha t excite s th e rebe l within mos t middle-age d poker players—alon g with th e thrill o f athletic-like competition withou t risk of seriou s injury t o underuse d muscles . It' s half a doze n guy s sitting in a cramped roo m for five hours, breathing secondhand smok e tha t would chok e any resident of L.A. on a smog-alert day , eatin g brow n o r gree n sandwiche s o n stale bread, drinking warm beer, sitting in uncomfortable metal foldin g chairs , staring int o bright overhead lights, foreheads an d back s drippin g we t wit h sweat , hai r greasy, ski n sticky , palm s clammy , bod y smelly—the n staggering home $15 0 poorer. I kno w wha t you'r e thinking . We'r e not i n i t fo r th e money? And, this is fun ? I asked th e player s at m y ow n game wha t keep s the m comin g bac k wee k afte r week . What mad e Feli x sa y a t th e en d o f Th e Od d Couple: "Marriages ma y com e an d go , bu t th e gam e mus t g o on"? Did I ge t dee p metaphysica l insight s into th e grea t cultural an d socia l diversit y o f Americans ' leisur e ac tivities? Ho w poker i s a share d experience , a deep par t of our huma n psych e dating back to the Ston e Age and the primitiv e need fo r community ? O r th e underlying
xxii
INTRODUCTION
need fo r competition, brough t on b y the ego-crushin g forces of everyday life? Is it related to man's need fo r selfabuse, brough t o n b y a guilt y conscience o f sins committed by thought and deed? Are yo u kidding ? I go t "Wh o cares? Shu t u p an d deal." That's wha t I thought . It' s 5 & 2, n o sandbagging , deuces wild and pas s th e potato chips . And we're ligh t an ante .
SECTION
I POKER BASICS
I hang out with a lo t of regular guys , the type you ca n
pass three or fou r hour s with at the bar and grill , shoot ing the breeze abou t sports , women , roc k and roll , and politics while hoisting a couple of cool one s an d checking out the local talent. I also han g out wit h some intellectua l types. ( I can't help it—I' m a writer . I have t o han g ou t wit h intellec tuals. It' s part of my job.) These ar e th e guy s who dres s in blac k n o matte r ho w ho t i t i s outside , wh o rea d Baudelaire, wh o ca n explai n the differenc e betwee n atonal an d dissonance , an d wh o watch foreig n movie s with subtitles—b y choice—an d discus s wha t th e filmmaker is trying to "say" over an espresso an d a piece of baklava. I also know more than a few executives, guys in gray Brooks Brothers suits, red silk ties, and wing-tip Oxfords 1
2
POKER BASICS
who are responsible for such ail-America n concepts as "demographics," "market share," and, best of all, "return on investment. " Now, you'r e probabl y sayin g to yourself , "Okay , you hang out with a lot of different type s of guys. What's that got t o d o wit h poker? " Well , I' m gla d yo u asked . Th e diverse compositio n of my crowd ha s a great bearing on whether any of the followin g i s going to make sense. Every other Thursday night , I host a poker game that includes players fro m al l three groups. On occasion we have ne w players. Some guy s fit right in , no matte r who they are. Othe r guy s lose. And I don't mea n jus t lose. I mean they'r e lost. Some guys , no matter how cool, intel lectual, or savvy they are, don' t hav e the foggies t notio n of what they have i n their hand or of what is going on a t the table around them. Raises and calls hit them from all sides. Hearts , diamonds, clubs , and spades swirl before them as i f the dec k of cards were thrown up i n front o f a fan. I t always seem s t o b e thei r tur n t o bet , an d the y invariably make th e wrong one . The y don't realiz e ho w their betting, or lack of it, affects everyon e else's strategy, much les s thei r ow n pocketbook . Whateve r prou d achievements the y may have to their credit in the world outside m y apartment , they'r e hopeles s incompetent s with five cards an d a stack o f chips. Sure, they understand the theory of poker. They know that a straigh t beat s thre e o f a kind . The y kno w tha t if someone raises they owe more mone y t o the pot . They know what a bluf f is . But they can't pu t i t together. They don't understand the practice of poker. The point I'm taking the scenic rout e to is that poker is much mor e tha n being smart, knowing that a straight beats thre e o f a kind , o r understandin g what call s an d raises are . Poke r i s mor e tha n readin g the subtl e signs that reveal whether a player is bluffing o r not. Poker is a
POKER BASICS
3
synergistic combinatio n o f thes e element s an d som e intangibles tha t can' t be explaine d i n a book. The guys you'd think wouldn't understand Rambo are the sharpes t ones at the table, while the guys who regularl y read The Wall Street Journal leav e th e gam e wit h jus t enoug h money fo r cab fare . The best way to understan d th e complet e poke r experience i s to play . When w e hav e a ne w player at ou r game, w e sugges t h e pul l up a chair , gra b a brew , and soak in some poker atmosphere . He should watc h thre e or fou r hand s t o ge t a fee l fo r ho w w e pla y differen t games, t o ge t int o th e poke r rhythm . H e shoul d as k questions abou t wh y a han d i s deal t i n a particula r manner. H e should pla y along over the shoulde r o f one player through an entir e hand, hobno b an d ru b elbow s with th e poke r ho i pollo i an d ge t int o th e spiri t o f th e game befor e trying to get into some pots. H e should b e ready to lose and understand wh y he lost, so he can win later. Make yourself a sandwich, gra b a beer, and pic k u p the bo x tha t say s "Hoyle " o n it . No w sa y t o yourself , "This is a deck o f cards." Welcome to neighborhood poker .
This page intentionally left blank
CHAPTER
1
The Poker Primer
A is for Ace, which can be high or low; B is for Bet, which makes the pot grow; C is for Cards, which you must choose. D is for Dollars, which you will lose.
I
n a n episod e o f Star Trek: Th e Next Generation, the opening vignette featured a poker game. The deal cam e to Lt . Commander Data—the android (I told you anyone could lear n poker) . H e shuffle d th e cards , the n calmly declared: "Seven-car d stud . Afte r th e firs t Queen , one eyed Jack s an d lo w hol e wild. " Gordy, th e blin d engineer, muttered , "Le t m e writ e thi s dow n s o 1 can re member it. " Don't worry about Data' s blathering. The point is that his instruction s represente d dealer' s choic e i n al l it s wonder. The dealer decides what game he wants to deal, and everyon e mus t play , no matte r how sill y th e gam e may sound. The game continually changes fro m hand to hand as the deal move s clockwise around the table, the play controlled by the whim of the ne w dealer. But th e poke r basics—th e rule s o f ho w game s ar e
5
6
POKER BASICS
dealt, what hands beat what hands, poker according to Hoyle, Scarne , or whomever—don' t change , eve n unt o the 24t h century . Yo u won't fin d five-car d dra w i n New York tha t differen t fro m five-car d dra w i n Portland , Oregon—or Portland, Maine , for that matter. To begin: A is fo r Ace-high, which mean s you don' t have a pair or higher and the best card i n your hand is an Ace. I f no one els e has a pair o r higher, Ace-high is the best han d an d wil l win th e pot . I f no on e ha s a n Ace , then King-high will win, and s o on through Queen-high , Jack-high, etc. I f you and someon e else both hav e Aces, you compar e th e nex t highes t cards . I f you're stil l tied , compare the third highest cards, and s o on. I f you're tied after th e fifth card, cal l Guinness . A complete hand i s always composed of five cards— just lik e the five fingers on you r flesh-and-bloo d hand . Here i s th e sequenc e o f winning hands , i n ascendin g order: High card, or Ace-high Pair Two pai r Three o f a kind Straight Flush Full house Four of a kind Straight flus h Five of a kin d (i n a wild card game ) Even non-poke r player s hav e a passin g familiarit y with this list . Car d makers , suc h a s Hoyle , includ e i t with every pack of cards. It's part o f the thre e Rs of poker— Reading th e cards , Raisin g the bet , an d Rakin g i n th e chips. You can't spell "winnings" without it.
THE POKER PRIMER
7
People, however , mak e th e mistak e of believing that knowing thi s lis t means the y know how to pla y poker . This is like saying that i f you can coun t fro m on e t o ten, you can do calculus. Test anyone who evinces interest in playing i n your neighborhood game . I f h e answer s your "Do yo u kno w ho w t o play? " quer y wit h a scholarl y recitation o f thi s list , politel y tel l hi m tha t there' s n o room at the tabl e (unles s you reall y don' t lik e the guy and yo u can thin k of no bette r pastime than to see hi m shovel cash from hi s wallet to yours). Since thi s lis t i s th e ABC s o f poker , allo w m e t o explain eac h hand . Yo u may want t o cli p thi s lis t an d keep it handy at your next game. It may not be necessary, but, a s m y grandmothe r use d t o say , i t couldn' t hurt . Even simpl e thing s can b e forgotte n afte r enoug h Wil d Turkey. Ace-high i s a han d wit h five mismatched cards , th e highest o f which i s a n Ace . Ace-high beats a han d i n which the best car d is a mere King . A pair i s a hand i n which two cards ar e o f the sam e denomination—two 7 s o r tw o Kings , fo r example. Th e other thre e cards are mismatched . I f someon e els e ha s an identica l pair—sa y you bot h hav e a pai r o f 7s—the winning hand i s determined b y the next highest car d i n your hand , th e "kicker. " If an Ac e i s on e o f your thre e extra cards , an d th e othe r fello w onl y has a Kin g as a kicker, you win. Two pair is two sets of pairs—a pair of 7s and a pair of Jacks, fo r instance—and th e fift h car d i s th e kicker . When yo u announc e you r hand , sa y " I have tw o pair, Jacks over," meaning that the Jacks are your highest pair. The highes t of the tw o pair determines the winne r of a hand. I f someone els e ha s tw o pair , Queen s over , you lose. I f you bot h hav e Jack s over , th e playe r with th e highest second pair wins. If you have two identical pairs,
POKER BASIC S
8
the player with the highest kicker wins. I f you're still tied, call Ripley's (you already calle d Guinness) . Three o f a kind i s a han d wit h thre e card s o f th e same denomination , suc h a s thre e 7s , wit h tw o un matched cards . I f two players hav e th e sam e three of a kind, don' t cal l anyone . You'r e playin g with a Pinochl e deck. A straight i s fiv e cards i n numerical sequence , re gardless of suit, such as :
8
9
10
J
Q
As you ca n see , th e card s ar e no t th e sam e suit . I n a straight, it' s the number s onl y that count. A straight can start with an Ace—A-2-3-4-5—which i s called a "small " straight, o r en d wit h a n Ace—10-J-Q-K-A—whic h i s called a "high" straight (not a "big" straight; no one said poker was logical) . A flush i s five cards, all of the same suit—five hearts , five diamonds, five clubs, five spades—in no particula r numerical sequence , suc h a s 2-6-9-J- A of hearts. I f two players hav e flushes , th e on e wit h th e highes t cards i s the winner. For instance, i f you have an Ace, you have an Ace-high flus h an d wil l bea t a King-hig h flush . I f both players have Aces, then the next highest card determines the winner. Holding a flush and losin g to another flush isn't cause for calling Ripley or Guinness. Just hope your host has removed al l the breakables. A full house, also known as a "boat" for reasons I've yet to discover, i s a hand wit h both a pair and three of a kind—for instance , thre e 7 s an d a pai r o f 2s . Whe n declaring your hand, you say , "I've got a boat , 7 s over," indicating that the thre e o f a kind , th e dominan t set, i s the 7s . You could b e beaten b y a ful l hous e wit h three 8s or any set of three cards highe r than 7s. The pair is never
THE POKER PRIMER
9
a determinin g facto r unles s yo u ar e playin g with wild cards that make identical sets of three of a kind possible. Four of a kind i s a han d i n which you've bee n lucky enough t o collect all fou r card s of one denomination — all fou r 7s , fo r example. Tw o players ca n hol d identica l four of a kinds only in a wild-card game . A straight flush i s a straigh t made u p o f cards o f a single suit—4-5-6-7- 8 o f hearts , fo r instance . A royal flush i s a "high" straight flush with an Ace: A-K-Q-J-10. In a han d playe d without wild cards, a straight flush is the highest han d possibl e and th e royal flush is the highest straight flush and a sure winner. I've never seen a natural royal flush , bu t the n I'v e only been playin g poker fo r 20 years. Five o f a kind ca n b e achieve d onl y i n a wild-car d game. Ther e are only four suits and, therefore, only fou r cards of each numerical value—fou r 7s , for example, o r four Queens . You can ge t five of a kin d only if you hav e wild card s i n additio n t o you r "natural, " o r non-wild , cards. To get five 7s i n a gam e i n which th e deale r ha s declared deuce s wild, you'd need : fou r 7 s and on e de uce, thre e 7 s and tw o deuces, two 7s and thre e deuces , or one 7 and fou r deuces . Fiv e of a kind is a great han d to b e holdin g and a lous y han d t o los e to, especially if youVe been betting heavily and smugly on a straight flush. I've ha d fiv e o f a kind . Mor e often—twic e i n on e month, i n fact—I've ha d wil d card roya l flushes , onl y to lose t o five of a kind . I was bettin g heavily and smugly . They're using my screams in the next Nightmare o n Elm Street. TWO'S COMPANY, TEN'S A CROWD
Neighborhood poke r i s bes t whe n playe d wit h fiv e t o seven players . The more cards used in a game, the better
10
POKER BASICS
the hands tend t o get since more card s i n the dec k wil l be i n play . With fou r hands , yo u ma y use onl y hal f th e cards in the deck, so the best cards may not even make it into someone's hand. If you play with only four players, a pair ma y en d u p winnin g all th e time , an d that' s no t exactly exciting. No one is going to do much betting with only a pair . Poker is exciting when a ful l hous e beats a flush and the winner rakes i n fifty chips and some loose bills, not when a pair of Queens beat s a pair of 10s and the winner scrapes in ten chips . Six i s th e bes t numbe r o f players becaus e you ca n play any poker game invented, and you can all fit around a medium-siz e tabl e withou t bein g abl e t o smel l your neighbor's nervou s sweat . I f you hav e mor e tha n si x players, it' s tough to play five-card draw, one o f the mos t popular poker games . I n five-card draw, each player can replace u p t o thre e o f hi s fiv e card s wit h thre e ne w cards. That means eac h player can get up to eight cards. Multiplied b y seve n players , that' s 5 6 cards. Ther e ar e only 5 2 cards i n a deck . Eve n with two Jokers i n play , which I hate , ther e ar e stil l no t enoug h card s t o g o around. Okay, you have seve n player s and yo u can ge t along fine without five-card draw. Seven players can stil l fit, if a little tigher—an d smellier—aroun d th e table . Bu t with more tha n seve n players , it s toug h t o pla y th e mos t common poker game—seven-car d stud . If each of eight players get s th e maximu m seve n cards , that' s als o 56 cards. Plus , wit h eigh t players , tha t tabl e i s gettin g crowded. So, i f you hav e fewe r tha n fiv e players , pla y Black Jack or Rummy. If you have more than seven, play a lot of six-card stu d and wear nose-plugs .
CHAPTER
2
What You Play For
RAVELLI: "Whadoyoo play for?" MRS. RITTENHOUSE : "Oh, we just play for small stakes." RAVELLI: 'And trench fried potatoes?"
Animal Crackers The Mar x Brothers, 193 0
It's very messy t o pla y poker fo r french frie d potatoes .
The ketchu p tend s t o mak e th e card s sticky , fo r on e thing. Bu t identifyin g th e stakes—ho w muc h mone y you'll b e playin g for—i s th e firs t questio n you'l l as k when considerin g a ne w gam e o r satisfyin g a poke r curiosity-seeker abou t you r own game . Stake s describ e the leve l o f game yo u play—ho w seriou s th e gam e is . The highe r the stakes , th e mor e seriou s th e game . We play for small stakes (without the frenc h fried potatoes ) because w e don' t lik e t o b e to o serious . (I n fact , no w that I think of it, maybe i t would be mor e fu n t o pla y for french frie d potatoes . Bu t I digress.) The stakes shoul d tell you how much you could lose in a worst-case scenario. Ask about this before you enter a game. I define a neighborhood gam e as on e i n which I 11
12
POKER BASICS
won't los e mor e tha n $5 0 o n a n averag e night . How much you r possible losse s will be , o f course, depend s on th e stake s an d ho w well—o r ho w badly—yo u play . Admittedly, $50 is a completely arbitrary figure based on my socioeconomic status (i.e. , a perpetually broke free lancer). If you nee d a les s restrictive definition o f low-stakes poker, ho w abou t this : You shouldn't los e mor e i n on e night tha n yo u woul d spen d o n a ho t date . (Bu t afte r you've los t $5 0 in a poker game , you don't then have to suffer th e furthe r ignomin y of a handshak e instea d o f a kiss and no t being invited upstairs.) In mor e practica l terms , stake s defin e th e highes t amount o f mone y tha t ca n b e be t a t on e time—th e "limit." In La s Vegas, the lowes t limi t I'v e found i s a $ 4 game—no player ca n be t o r raise mor e tha n $ 4 in on e bet. Most neighborhood poke r games range between 50cent an d $ 2 limit games . Stakes are set by the guys sitting around your table— the "house " in neighborhood poker—wh o ar e tryin g t o find the holy ground between "If we don't play for at least this much , n o on e wil l b e bluffe d out, " and "I f w e play for thi s much , I' m liabl e t o b e eatin g bologn a sand wiches fo r th e nex t month. " Th e lowes t allowabl e be t should b e enough t o force you out o f a game i f you only have an iff y hand . If the lowes t allowabl e be t i s too low, everyone wil l sta y i n ever y hand , whic h remove s th e element o f bluffing . Fo r poker t o hav e an y excitement, there has t o be a n element of danger—the danger of the month-long diet of bologna sandwiches . How much yo u can be t i s determined b y the stake s and th e chi p denomination s available . Poke r chip s i n neighborhood gam e are most ofte n plasti c and com e in red, white, and blue; each color equal s a denomination. For som e reason , whit e chip s alway s represen t th e
WHAT YOU PLA Y FO R
13
lowest allowable bet. In a $1 limit game, the white chips would b e wort h a quarter , the re d chips ; 5 0 cents, an d the blue chips, $1 . Some low-stake s game s hav e liberal betting rules. In a $1 game, you can be t any amount that is a multiple of 25 cents—th e lowes t availabl e chi p denomination—a t any time . You can, theoretically , bet $ 1 on you r first up card. I n other game s there are varyin g levels o f restrictions, dependin g on whose house you'r e in. In some $1 games, you can be t $ 1 only in the las t betting round. The reaso n fo r an y an d al l restrictions—an d fo r a limit o n stakes—i s t o kee p thing s friendly . Th e reaso n you play neighborhood poke r i s to hav e fun, not to win money. Money just makes th e gam e interesting . A friend of min e onc e sai d tha t i f you nee d th e mone y fro m a neighborhood poke r game to liv e on, you need help . Few players i n a neighborhoo d poke r gam e ar e ap preciably bette r tha n th e othe r players . With som e notable exceptions , n o on e win s al l th e tim e and n o on e loses all the time . Another poker acquaintanc e o f mine noted tha t th e sam e $5 0 keeps makin g its way around the table. In other words, you'll win one week, you'll los e the next . Player s who lose consistently don' t sta y i n the game an d ar e replace d b y better players who shar e th e wealth—or lac k thereof. ANTE UP Part of the stake s i s the ante—th e preliminary bet, a set amount placed int o the pot by each player before a hand is dealt . Th e ante ensure s tha t each playe r has a small investment in the hand and that no one get s a free rid e if he drops out after seein g his crummy cards. The ante remains consisten t throughou t a game , s o th e questio n "How muc h i s the ante? " isn' t raised befor e eac h hand .
14
POKER BASIC S
Keeping th e amoun t o f th e ant e consisten t simplifie s matters. But, lik e everythin g else i n life , antein g i s no t a s simple a s i t should be . Th e mos t accepte d metho d o f anteing i s th e deale r bellow s "ant e up " an d everyon e dutifully tosse s i n th e require d amount. Bu t when th e antes ar e counted prio r to a deal, th e pot is often shor t one ante—a poker inevitability, sort of like the death and taxes o f poker . N o matte r ho w diligen t o r reliabl e th e players are , o r ho w alcohol-fre e th e gam e is , hal f th e pots ar e alway s shy one ante . Eac h player piously testifies tha t he' s anted , ofte n relatin g a comple x serie s of events a s proof : 'Afte r I folde d m y las t hand , I knew I should ge t read y for the nex t hand, so I took a chi p off my pile and lef t i t out fron t her e s o I wouldn't forget t o ante, an d now—it' s no t here ! S o I mus t hav e anted. " Eventually, som e impatien t and overl y generous sucke r will disgustedl y thro w i n a secon d ant e jus t t o ge t th e next hand started . One way to avoid this misunderstanding is to ante in sequence, startin g from th e lef t o f the dealer . Bu t afte r three hours of playing with Jack Daniels, it's tough to get players to behave so anal-retentively. A secon d metho d t o mak e sur e tha t ther e ar e n o mistakes and guarante e that the pot will always be righ t is fo r th e deale r t o ant e fo r everyone . I f ther e ar e fiv e players i n the game and the ante is a quarter, the deale r antes $1.25— 25 cent s time s five players—before deal ing. This means, o f course, tha t each playe r must deal the sam e numbe r of hands s o tha t n o on e ante s mor e than anyone else . As I mentioned , th e ant e remain s consisten t throughout a game . An y dealer, however , ca n declar e any ante h e like s for that hand. I n some five-card stud games, a deale r wil l doubl e th e ant e and th e stake s t o
WHAT YOU PLAY FO R
15
make a pot bigger than it might normally be after the fou r rounds o f betting in five-card stud. The siz e o f a pot can als o be increase d b y charging players for additional cards in certain games. The dealer announces befor e h e deal s tha t th e firs t ne w card , for instance, wil l cos t everybod y $X , an d th e secon d ne w card will cost $X-Plus . The ante i s part of the pot that the winner or winners of a han d collect . However , i n som e game s th e ante s from eac h han d ar e pu t aside . A group i n on e neigh borhood game I know saves all the ante s fo r a big party at a fanc y restauran t a t th e en d o f the year . I have suggested t o the grou p I play with that we sav e our antes t o buy a real, felt-covered poker table, with built-in coaster s for bottle s o r glasses , an d chi p wells. My "friends" want to kno w who'll ow n th e table . I assumed tha t since w e play i n m y apartment. . . . Th e suggestio n hasn't gon e over too well. SHOW US YOUR PAIRS
We're extremely friendl y at my house—we play a restrictive 50-cen t limi t game . Th e chi p denomination s ar e also 25 cents, 5 0 cents, an d $1—th e $ 1 chips ar e use d for convenience whe n a player wants to bet 50 cents an d raise 5 0 cents. A bet o f 50 cents, however , cannot b e mad e unless a player is dealt an exposed pair—called "a pair showing." For instance, i f a playe r has tw o 7s dealt up t o hi m i n a seven-card stu d game , h e ca n be t eithe r 2 5 cents or 50 cents. An y player at the table can bet or raise 50 cents a s long as one playe r has a pair showing, even if the player with the pair doesn't want to bet 50 cents o r doesn't want to bet at all. A "pair showing" means jus t that—a pair as part of a
16
POKER BASICS
player's u p cards. In a seven-card stu d han d with a wild card, a player could ge t a wild card o n his first up card . Obviously, thi s mean s thi s playe r ha s a pair—th e wil d card an d on e o f his hol e cards—bu t bot h card s o f the pair aren't exposed. The other player s don' t kno w what the pai r consists of since half o f it is hidden in the hole . Since the y don' t kno w wha t th e pai r consist s of , an d since an y playe r theoreticall y ca n hav e a pai r wit h or without a wil d car d i n th e hole , th e be t remain s th e minimum, or 25 cents. There isn't a pair showing until a second card i s dealt to the player with the wild card an d all the players know what the pair is. There will be situations in which a player with a pair showing drops out , leaving no pair showing amongst the remaining players . Ca n yo u stil l be t 5 0 cents ? Thi s comes unde r th e jurisdictio n of the hous e rules . Som e houses pla y tha t sinc e ther e had bee n a pai r showing, the bettin g can continu e as i f the pair were stil l there— sort o f lik e a pair-showin g grandfathe r clause. Othe r houses play the converse—once the pair goes out of the game, ther e i s no longe r a pair showing and, therefore, only 25-cent bet s can be made . There wil l b e time s when fou r u p card s ar e deal t t o each playe r an d n o on e get s a pai r showing , s o onl y quarters ar e bet . O r sometimes player s ar e to o cheap : No on e ha s a goo d hand , no t eve n a littl e pai r lik e deuces, so everyon e "checks. " (A player can "check" — choose not to bet—as long as he doesn't owe the pot any money. A s soo n a s someon e bets , th e playe r wh o checked must pay the pot or drop.) B y the thir d round of betting—or, i n thi s case , checking—th e origina l ante s are th e onl y chips i n the pot . Becaus e o f the likelihood that n o pai r wil l b e showing , i n som e neighborhoo d games a 50-cen t be t i s aHowe d afte r th e las t card—th e final dow n car d i n a seven-car d stu d game , fo r exam -
WHAT YOU PLAY FO R
17
pie—is dealt. Allowin g th e maximu m bet afte r th e final card build s up what could b e a disappointing pot. This may sound like an overly restrictive way to play. Admittedly, th e amoun t o f bluffin g shrink s sinc e fe w players wil l b e bluffe d ou t o f a gam e i f all the y have t o bet is 50 cents. But we are low-stake-living poker players. Our ide a o f a ba d nigh t i s $30 in losses; w e rarel y have dates ho t enoug h t o warran t springin g fo r dinne r a t Lutece. Th e Automat is more lik e it. These low stakes— so-called quarter/half—game s ar e fairl y commo n an d constitute th e majorit y o f neighborhoo d poke r game s I've allowe d mysel f to lose money in . I have playe d i n $ 2 limit neighborhood poke r games with mor e prosperou s fellow s wh o wer e lawyers , doc tors, o r successfu l entrepreneur s o n th e verge of being bought ou t b y larg e corporations. I found tha t moving from a 50-cent limi t to a $1 limit game, or from a $1 to a $2 game , doesn' t doubl e you r potentia l winning s or losses. I n bot h cases , it' s mor e lik e thre e time s th e damage—your winning s or , mor e likely , you r losses , increase geometrically with each step up i n stakes. You r urge i s t o be t mor e t o wi n bac k you r losses , whic h always mean s yo u lose more. Thes e riche r types i n the $2 game ha d mone y to burn, bluffed wit h abandon, an d played wit h what th e Spanish-speakin g segment o f our population calls "cojones." That's "chutzpah" to those of you o f a differen t ethni c persuasion . I couldn' t reall y afford—or didn' t hav e th e cojones—t o sta y i n thes e games very long. CHIPPING I N The house wil l dictate a minimum chip purchase befor e you sit down at the table. For instance, in a 50-cent limit game, you have to buy at least $10 worth of chips, doled
18
POKER BASICS
out in 25-cent, 50-cent, and $ 1 chips. I n a $1 limit game, the minimum purchase i s $20. Some games also require you hav e a certai n amoun t o f mone y o n you—th e amount yo u mus t b e willin g t o lose . Thi s minimum ensures tha t player s don' t dro p ou t to o earl y i n th e evening, leaving the game short-handed . Th e higher the stakes, th e mor e strictl y th e minimum s are enforced , especially for new players . I hav e playe d i n loosel y organize d affair s tha t re quired everyone to bring rolls of quarters. How declasse! How unwieldy ! Naked quarter s don' t stac k well , they bounce around too much, and they're too thin to pick up after a long night. And who wants to go home with $25 in winnings, pockets bulgin g with a hundred quarters? Chips ar e big , they'r e substantial , an d the y don' t bounce aroun d a s much . Chip s mak e yo u fee l a s i f you're really playing poker, since that's the way they play in th e casino s an d i n James Bon d movies . Chip s stack up nic e an d neat . Peopl e alway s seem t o get shot when there's cash money on the table, and besides, it' s hard to picture Sean Conner y tossing quarters to raise. Chips ar e dole d ou t i n pre-measured stacks . When players come in , they drop the predetermined minimum into the "bank," or the "kitty" (the place where the cash is kept), then take a stac k o f chips. Th e bank is often a cigar box o r shoebox. Since this is the video age, I use an empt y plastic video box. At the en d o f the game, the host act s a s ban k teller to exchang e th e chip s fo r nice crisp greenbacks , o r "presidents" in poker parlance . Only inexperienced banker s don't bother to put their own mone y i n th e kitty . The y just take chip s an d play . This i s a sure way to go bankrupt. You come t o believe you hav e a n endles s pil e o f chip s t o pla y with. You'll soon los e trac k o f ho w many , chips you'v e take n and,
WHAT YOU PLAY FO R
19
therefore, ho w muc h mone y you've lost . A t the en d o f the evening, you'll find that you've lost far more than you thought. Buy chips like everyone else. There'll be less of a nee d fo r you t o retriev e your life' s saving s fro m you r mattress to pay off the winners.
C H A P T E R
3
Betting With Your Head (While All About You Are Losing Theirs)
D
id you r gy m teacher eve r spli t your class int o fou r teams b y standing you shoulder to shoulder and tellin g you to count off in fours? One, two, three, four , one, two, three, four, each teenager i n his own inimitably squeaky, multi-octave voice . An d there's alway s on e gu y in lin e who misses his turn. One, two, three . . . then a nanosecond of awkward silence as everyone realize s tha t some knucklehead has forgotte n t o call out a number. Well, poker betting has th e same kin d of cadence, it s own rhythm , withou t th e prepubescen t squeaks . Bu t rather than just counting, the bets ar e performed, like a series o f solos i n a jazz group. Eac h sol o i s individual and origina l t o tha t player , ye t i t follow s o n wha t a previous playe r ha s bet , an d th e entir e sequenc e i s based on an overall melody and rhyth m pattern. If someone break s th e rhythm, it disrupts the entire game. Try readin g thi s five-playe r bettin g sequenc e a s quickly a s yo u ca n bu t don' t worr y i f you don' t under stand what' s going on just yet.
20
BETTING WITH YOUR HEAD
21
Player A: I check. Player B: I open fo r a dollar. Player C: I call. Player D: I see th e dollar and rais e two dollars. Player E: I cal l you r thre e dollar s an d rais e anothe r three dollars . Player F: I raise another two dollars. A: I call. B: I see th e bet, and rais e another two dollars. C: I call. D: I see th e raise , and rais e another dollar. Imagine thi s sequenc e i n a smok y room , wit h player s tossing thei r chips i n confidently or apprehensively on a table pile d hig h with multicolored chips , eac h be t following quickly on the heels o f the one before . Understanding betting rhythm i s a bi t lik e art appre ciation. You don't need t o understand it, but it makes th e experience tha t muc h mor e rewarding . There i s a fa r more practical reaso n for this imaginary sequence, however: Bettin g ma y hav e rhythm , bu t yo u can' t le t th e rhythm lul l you to sleep. Read th e sequenc e again . I f you've playe d poke r before, you'll notice that the round isn't finished. Assuming n o mor e raises, wha t does the nex t player, Playe r E, owe th e pot ? Ho w about th e subsequen t players ? And who has the final bet? If you sai d Playe r E owes $5 , you're right—Player F's $2 raise , Playe r B' s $ 2 raise , an d Playe r D' s $ 1 raise . Player F now owes only $3, since h e raised $ 2 last time. He owe s Playe r B's $2 and Playe r D's $1. Playe r A, wh o called the last time, owes th e same $3. Player B owes th e $1 that Player D raised. Playe r C owes th e sam e $1 . And Player D owes nothing, since he made the last raise, an d
22
POKER BASIC S
this bettin g roun d i s over . Bu t don't worry . There'll b e another jus t as soo n a s everyon e get s hi s nex t card . (If you are a poker novic e an d are confused a s to what just happened here , relax . All will be explained. ) Had yo u bee n involve d i n what wa s goin g on , yo u may have had less trouble figuring out who owed what, but th e poin t i s tha t bettin g round s i n neighborhoo d poker mov e briskly . The spee d wit h which eac h be t i s made speak s volume s o f what a han d ma y contain . A quick and sure raise tells players that you have a hand to reckon with , bu t player s ca n smel l pani c wit h ever y hesitant call. As we will see, i f you have to think about a bet, it ain't worth betting on t o begin with. To b e honest , I'v e ofte n los t trac k o f th e bettin g sequence after droppin g out o f a hand, even i f I'm trying to follo w it . Betting i s both intuitiv e and scientific—yo u have t o understan d th e consequence s o f how muc h t o bet, when to raise and when to call, and so on, but in the short spac e o f tim e i t take s fo r th e be t t o reac h you . Deciding o n a be t b y rationall y reviewin g everyone' s cards an d previou s bet s take s to o muc h time , s o you often hav e to trust your intuition based on experience t o make th e righ t bet . Th e onl y way to sharpe n thi s intui tion i s to practice. Just b e forewarne d tha t this practic e will cost you a couple of dollars in bad bets . Consider it an investment . Those of you who hav e bee n t o La s Vegas to watc h the WDrl d Series o f Poker or who hav e seen Th e Cincinnati Ki d wit h Steve McQuee n an d Edwar d G. Robinson are saying , "Thos e bettin g rounds didn' t mov e fast . I n Vegas, i t took a n hou r t o pla y one hand . I n The Cincinnati Kid, they took thei r time and considere d thei r bets. What's the rush?" I'll tel l you . I n Th e Cincinnati Kid, Eddi e and Stev e were contemplatin g th e metaphori c consequence s o f
BETTING WITH YOUR HEAD
23
their moves. I n Las Vegas, they take a half-hour betwee n calls and raise s because each be t i s hundreds o f thousands of dollars, not a quarter to call. Anyone who needs more tha n te n second s t o decid e t o cal l a quarte r shouldn't be sitting at a poker table. He should be finger painting. If you noticed , ther e wer e fou r raise s i n m y sampl e round. I n man y neighborhoo d games , lik e m y own , raises ar e limite d t o jus t thre e i n a singl e roun d o f betting. This rule can be expressed and rigidl y enforced or b e a gentleman' s agreemen t an d loosel y enforced . There ca n als o b e limit s to th e size s o f the raises . All these restriction s kee p everyon e friendl y an d solven t until the next game . These limit s ar e par t o f th e "hous e rules, " eac h neighborhood game's Te n Commandments o f poker tha t governs no t onl y stakes an d bettin g limits bu t als o th e way certai n commo n game s ar e played , ho w winning hands ar e decided , an d othe r rule s an d question s o f etiquette. House rule s ar e lik e Chines e restaurants—ever y menu ha s th e sam e basi c item s liste d i n differen t col umns fro m on e restauran t t o th e next . I n on e house , betting $1 anytime is fine. In another, $1 can onl y be be t when there' s a pai r showing . Bot h game s are $ 1 limit, but they are governe d by different hous e rules. These rule s develop ou t of mutual acceptance by the regular player s ove r tim e as situation s develop and are solved an d permanen t rule s are established shoul d that situation aris e in the future . It would b e nic e if , when yo u entere d a ne w game , someone hande d yo u a mimeographe d shee t wit h a listing of all the frequently played games an d thei r pecu liar variations, all the other house rules, and a map that shows th e location s o f th e refrigerato r an d th e
POKER BASICS
24
bathroom. Bu t I don't know of any game that well organized. Besides , ne w player s would spen d to o littl e time reading an d to o muc h tim e sniffin g th e mimeograp h chemical residue .
HOW TO BET All these rule s and rhythms , however, don' t answe r th e question o f how bettin g is actually done. Firs t an d fore most, bettin g i s don e i n sequenc e aroun d th e tabl e clockwise. Neve r make your bet unti l the player on your right has mad e his bet. Never, ever. Most poke r game s ar e deal t as "stud " games—a series of down, up, and down cards. In a typical seven-card stud game , eac h playe r wil l b e deal t tw o card s fac e down—"hole" cards. On e car d i s then dealt fac e u p t o each player . The playe r with the highes t showin g car d "opens"—has th e first opportunity to bet. Conside r this five-handed seven-card stu d game .
Player A: Player B: Player C: Player D: Dealer:
(10 (7 (2 (J (9
6 J 5 3 9
K 8 A J 9
In thi s example, Playe r C has a n Ace, so he can choos e to open th e betting or "check". Th e bet always passes to the lef t o f the playe r who opens . S o i f Player C checks, the be t passe s t o Playe r D on Playe r C' s lef t (imagin e these player s sittin g i n a circle , no t vertically on to p of each other) , no t t o Playe r A who ha s a King , th e nex t highest card . Playe r D can als o check . I f Player C di d make a bet, Playe r D then must "see" o r "call"—bet th e same amount t o stay in the game . Th e dealer, Player E,
BETTING WITH YOUR HEAD
25
now owes whatever Playe r C bet, plus whatever Playe r D may have raised . Th e bettin g round continue s unti l n o one owes any money to the pot . In som e games th e betting , a s I mentioned, i s also limited b y the numbe r of raises tha t can b e mad e i n a single round—three in most neighborhoo d games . Continuing th e five-hande d gam e jus t dealt , let' s sa y tha t Player C opens . Player D sees the bet and raises—that's raise numbe r one. The dealer see s th e origina l bet and th e raise , then also raises—that's raise number two . Player A call s al l th e bet s an d raises , the n als o raises—that's raise numbe r three. Since that' s the third raise, n o else can raise . Al l the players can no w only call the preceding bets and raises . The dealer will be the last player to put money in the pot, since Playe r A made th e las t raise. After thi s initia l roun d o f bettin g i s completed , an other singl e roun d o f u p card s i s dealt , followe d b y another roun d o f bettin g led of f by th e playe r with th e highest card s showing . After fou r u p card s ar e deal t t o each player, a round o f down cards is dealt, followed by a final round of betting. After th e fina l roun d o f betting, all th e player s sho w their hol e card s an d cal l thei r hands , an d a winne r is declared. Ofte n th e playe r who mad e th e las t raise wil l show hi s hand first—that's what it means to "call" a bet . The players all "call" for the raise r to reveal his hand. Ofttimes a playe r runs out o f chips i n the middl e of the hand. Instea d o f pulling out his wallet for additional dollars an d interruptin g th e flo w o f the bettin g (o r perhaps he's superstitious about buying chips in the middle of a hand) , h e ca n be t "shy " or "light," which mean th e same thing . To play light , th e playe r continues betting ,
26
POKER BASICS
but instea d of putting chips into the pot, he takes chips out of the pot. In this way he keeps track of what he has bet. H e announces hi s attention to "pull light " by saying "I'm shy " an d pullin g ou t chip s equivalen t t o whateve r he owes the pot. H e places these ligh t chips i n a single pile i n fron t o f him. The gam e i s over . I f Mr. Light win s a po t tha t h e shares wit h anothe r player , h e hand s th e ligh t chip s t o the othe r winner , the n split s u p th e remainin g chip s evenly. I f he loses , h e mus t giv e th e winne r the ligh t chips he' s bee n pilin g i n fron t o f him , plu s a n equa l number of additional chips or the value of the light chip s in dollars . I f two peopl e shar e th e pot , h e hand s on e winner th e light s an d give s th e othe r winne r an equa l number of chips or cash. LOW-STAKES IDIOSYNCRASIES As we mentioned, these betting rounds have limits so no one wins or loses too much. When someone asks "What do yo u play? " i n referenc e t o ou r game , m y mos t frequent respons e sound s somethin g lik e "Quarter/half , three bump max, half only with a pair showing." In Poker English, tha t mean s th e ant e an d minimu m be t i s 2 5 cents, ther e ca n onl y b e thre e raise s i n on e roun d of betting, and you can be t the maximum—in this case, 50 cents—only when there's a pair showing or after the final card i s dealt . One characteristi c of low-stake s poker, especially a game wit h al l thes e bettin g restrictions , i s lo w betting , especially a t the start of a hand. Players , to feel out their competition, wil l ofte n chec k o n th e first round t o se e who wil l ope n th e betting . The theor y i s tha t a playe r who open s mus t hav e decen t cards . Bu t tha t playe r might no t want to "tell"—give a clu e to his hand wit h a
BETTING WITH YOUR HEAD
27
distinctive gesture o r habit—that he has good cards , so he'll als o check, o r no on e will have a goo d hand , s o everyone checks. By the end of a hand, the winner needs a magnifying glas s and tweezers to collect his winnings. This has precipitate d the custom of "forced openers" in som e low-stake s neighborhoo d games . Force d openers mean s tha t i f you ca n open , yo u must—yo u cannot check . I f you don' t bet , yo u hav e t o fold . Thi s ensures that there is money in the pot. There is no sense playing poke r i f there isn' t goin g to b e an y mone y a t stake. Th e specifi c rule s for force d opener s var y fro m house to house . Forced openers isn' t the most ubiquitous house rule; all player s lik e t o hav e som e choic e i n thei r betting. Many games hav e muc h highe r stakes and allo w mor e latitude in betting and bluffing , s o they have no need for such a rule . Mor e ofte n tha n not , force d opener s ar e used to dress up what may be an inherently slow-betting game, rather than being a continuously enforced house rule. Since w e ar e suppose d t o b e friend s i n a neigh borhood game , a practic e know n as "sandbagging" — checking the n raisin g i n th e sam e bettin g round—i s usually outlawed. Sandbagging starts when Player A has a good hand but doesn't want to "tell" by betting it, so he checks o r calls instea d of betting or raising. Succeeding players, thinking that Player A has only a moderate hand, bet o r rais e instead . B y the tim e th e be t come s bac k around t o the sandbagger , everyon e els e ha s mad e a n investment i n the hand . Onc e everyon e ha s bee n thu s suckered in , he raises . This i s a bluffin g strateg y use d most often i n high-stakes poker to lure players into a pot to the poin t where i t becomes tough to fol d becaus e of the money already committed in the hand. For instance : Yo u are deal t thre e Aces , tw o i n th e
28
POKER BASICS
hole, on e showing . Yo u want t o be t $1 , bu t the n yo u would hav e t o rel y o n someon e els e t o rais e s o you could rais e bac k an d buil d u p th e pot . S o you check, indicating tha t you have a poor hand i n the hole. Some one else opens. When the bet comes back to you in that betting round, you call what has alread y bee n bet , then raise. Sinc e everyon e ha s alread y put money i n the pot, they mus t cal l you r rais e t o protec t thei r investments , thereby doubling the money i n the pot. Sneaky, huh? This same tactic i s used whe n a playe r with a goo d hand calls a bet. Someone els e in the round raises, the n the playe r who calle d earlier , raises. Calling and raising is a mor e gentee l for m o f sandbaggin g an d i s jus t a s sneaky. Sandbagging i s a nea t bu t nast y tacti c i n bot h it s forms, a s fa r a s I' m concerned . I' m no t i n a neigh borhood game to fleece money from my friends with this kind o f deviou s maneuver—I' m ther e t o hav e a goo d time. Whe n someon e sandbag s me , I feel lik e a frien d has playe d a dirty trick on me . Other players, of course, feel tha t sandbaggin g i s par t o f the game . Well , viv a l a difference. Jus t deal m e out. In a new game, i t is worthwhile to double-check this rule—at th e star t of play, no t i n the middl e of a hand — before you inadvertentl y violate it. If you are sandbagge d in the middl e of a hand an d n o on e els e says anything, tough luck . But remember, a sandbagger ca n be hoiste d on his own petard . BRINGING IT ALL BACK HOME
We started a han d an d no w we'll finis h it , using all th e basics we're covered . Here' s th e sam e layou t from th e beginning of this chapter, with the hol e cards i n parentheses:
BETTING WITH YOUR HEAD
Player A: Player B: Player C: Player D: Dealer:
(10
(7 (2 (J (9
29
6 ) K J ) 8 5 ) A 3 ) J 9 ) 9
Player C has an Ace showing, so he bets 25 cents. Player D calls the 25 cents and raises 25 cents on his pair of Jacks. The dealer call s th e 5 0 cents an d raise s anothe r 25 cents on his three 9s. Player A calls the 7 5 cents. Player B call s th e 7 5 cent s an d raise s anothe r 25 cents on his three cards to a heart flush. The be t come s bac k t o Playe r C , who ha s pai d 25 cents and no w owes 75 cents in raises. Player D, with his pair of Jacks, now owes 50 cents— Player E's and Playe r B's raises. Since there have already been three raises, however, he cannot raise again. All he can do is call and toss his 50 cents into the pot. The three-raise rule can be used as a strategy to stop someone wh o is consistently raising, especially once a pair is showing. I'll deal out another card to each player to show you what I mean: Player A: Player B: Player C: Player D: Dealer:
(10 (7 (2 (J (9
6 ) J ) 5 ) 3 ) 9 )
K 8 A J 9
K 10 A 8 Q
Player C got anothe r Ac e an d Playe r A got anothe r King. Obviously, both these player s will want to be t 5 0 cents. Player C does s o to open.
30
POKER BASICS
Player D has a pai r of Jacks, but ther e are no w two hands showin g tha t bea t him . H e raises , bu t onl y 25 cents, thereb y taking on e o f the raise s an d makin g th e total bet 75 cents. The dealer, who stil l has thre e 9s, calls the 7 5 cents and raises 5 0 cents—the second raise—makin g the total $1.25. Player A , with a pai r o f Kings , call s th e $1.2 5 an d raises 50 cents. But that' s th e thir d raise . Th e tota l i s no w $1.75 , which Player B calls. Player C no w owe s $1.2 5 i n raises . Unde r normal circumstances, h e woul d rais e anothe r 5 0 cents , bu t there have already been thre e raises, s o he can only call the $1.2 5 he owes . Often, afte r a 50-cen t rais e b y a playe r wit h a particularly stron g han d showing , two subsequent players will raise quarters to kill the betting so they can afford t o stay in the game . This i s where th e rhyth m o f betting comes in . Concentrating on th e sequence an d rhyth m of the betting — how muc h i s be t b y eac h playe r an d ho w quickl y o r slowly som e player s make these bets—combine d wit h your knowledge of cards and what a player has showing, should giv e you clues t o the hands your opponents ar e holding an d wha t yo u shoul d bet . A non-participant watching a hand , even i f he know s these nuances , will often ge t lost in a complex betting sequence. H e has n o vested interest . Mone y is what makes poke r interesting and make s playin g fun. Playin g for "fun," however, isn't. I'll play out thi s hand fo r those of who ma y be curious a s t o ho w i t all turne d out . I'l l deal ou t th e subse quent cards an d describ e the action as we go. (Kee p in mind tha t th e wa y I' m bettin g fo r eac h playe r i s no t
31
BETTING WITH YOUR HEAD
necessarily the way someone els e may bet. I tend to b e conservative, which will come as no great surprise to my poker buddies. ) Player A: Player B: Player C: Player D: Dealer:
00 (7 (2 (J (9
6 J 5 3 9
) ) ) ) )
K 8 A J 9
K 10 A 8 Q
6 2 K 8 J
Player C, with a pair of Aces, is still high, so he opens for 5 0 cents. Player D now ha s a pair of 8s showing, and tw o pair with hi s Jacks . H e doesn't know if Player C has another Ace o r tw o pair tha t would b e highe r tha n his , s o h e calls. The dealer still has three 9s and three to a straight— 9-J-Q—and he raises 50 cents. Player A now ha s tw o pair, King s and 6s , an d take s the second raise for another 50 cents. Player B , with four card s to a straight and three to a heart flush , no w owes $1.50 . He doesn't hav e his han d yet, bu t h e want s t o sta y i n th e game . H e know s tha t someone will take the third 50-cent raise, so he kills the betting with a 25-cent raise. Player C now owes $1.2 5 and calls . Player D also owes $1.2 5 and calls . The dealer, who made a 50-cent raise, owes 75 cents and calls. Player A , wh o als o raised , owe s th e 25-cen t rais e Player B made and calls . Player B mad e th e las t raise , s o h e doesn' t ow e anything. Here's the final up card.
32 Player A: Player B: Player C: Player D: Dealer:
POKER BASICS
00 (7 (2 (J (9
6 J 5 3 9
K 8 A J 9
K 10
A 8. Q
6 2 K 8 J
K 6 A 4 4
Players C and A both hav e thre e o f a kin d showing, but Player C still has Aces, so he still opens for 50 cents. Player D has tw o pair, Jacks over 8s. If either Playe r C or Player A already ha s a ful l house , h e can't win . Plus, the dealer has on e of the two remaining Jacks showing, and Playe r B has on e o f the tw o remainin g 8s, s o th e odds of getting the final Jack or 8 aren't good. In the time it ha s take n m e t o explai n this , though , Playe r D ha s folded. The dealer sees the same full house possibilities, bu t there i s still a fourt h 9 available. Th e odds aren't great , but it's tough to fold three of a kind. He raises 25 cents to kill one o f the raises. Player A stares nervously at Player C's three Aces. But with th e thir d King , Playe r A has hi s ful l house , an d i f Player C wants t o raise , s o b e it . Playe r A calls th e 7 5 cents and raises 50 cents, the second raise . Player B also sees the ful l hous e possibilities. H e no longer has a chance at the flush, but a 9—the same 9 the dealer is looking for—wil l giv e him a straight. His brain tells hi m t o fold , hi s hear t tell s hi m t o stay . Hi s hear t wins, s o he calls the $1.25 he owe s and take s th e final raise fo r 25 cents. ( I know—you wouldn' t hav e stayed . When yo u writ e a book , yo u ca n fol d th e possibl e straight.) Player C has three Aces showing, which is better than Player A's three Kings showing. Bu t Player A raised hi m anyway. Thi s mean s tha t Playe r A either i s bluffin g or , more likely , can bea t three Aces. Playe r C has th e fourt h
BETTING WITH YOUR HEAD
33
King, so the best hand Playe r C can hav e is a full house . He coul d als o b e bluffing , bu t no t man y players rais e into three Aces . Unde r normal circumstances , Playe r A would have the choice of either bluffing an d raising back or being a chicken and calling. But all three raises have been taken , s o Playe r C fakes lik e h e want s t o raise . When he' s tol d tha t al l th e raise s ar e taken , h e act s disappointed an d call s th e $1—th e 25-cen t rais e fro m the dealer , th e 50-cen t rais e fro m Playe r A, an d th e 25cent rais e from Playe r B. It's a bluf f tha t didn't cost hi m any additional money . Now, the final down cards. Player A: Player B: Player C: Player D: Dealer:
(10 (7 (2 fold (9
6 ') K J ) 8 5 ') A 9 ') 9
K A